James Stuart
3D Generalist
Professional info
Work experience
Lighting Lead at Method studios
Oct 2016 - present
Fantastic Beast the Crimes of Grindlewald - lighting lead
Black Panther - lookdev lead
Guardians of the Galaxy Vol2 - lighting lead
Lighting TD at Method studios
Jan 2016 - Oct 2016
King Arthur Legend of the sword
3D Generalist at Cinesite
Dec 2014 - November 2015
The Revenant - lookdev and lighting
Gods of Egypt - layout, lookdev, lighting
Pride and Prejudice Zombies - modelling
3D Gerneralist at We Are DesignStudio
Jan 2013 - November 2014
I was first hired at DesignStudio in January 2013 for a 4-week freelance job. I was then employed in a permanent position as a 3D Generalist working for several high-end clients in a fast paced environment. I helped implement a pipeline to suit this fast turnaround workflow as well as manage and support small teams of 3d artists during busy and more challenging projects.
3D Generalist and Render wrangler at Rain Post
Aug 2012 - Sept 2012
In house promotional video for Ford Transit.
3D Generalist and Cloth TD at Crystal CG
June 2012 - July 2012
Panasonic promotional video for the Olympics, full CG Stereo piece.
Tasks – Crowds for stadiums and Ncloth flag animations. I was also responsible for the Rendering of final sequences.
3D Artist at Molinare
Feb 2011 - June 2012
Films-
Keith Lemon the movie (2012) Texturing, lighting, rendering
Grabbers (2012) Tracking and scene set up
Cockneys vs Zombies (2011) Tracking, Modelling, Texturing, Lighting, Rendering
Djinn (2012) Concept work using Maya Fluids
Lost Christmas (2011) Object tracking
Raven, Tracking and GC fog using Maya Fluids
Animator, Graphics Designer, StuartWright Pte Ltd
October2008
Involved in a short term contract in order to produce a short animation for the oil service and drilling company StuartWright Pte Ltd based in Singapore, for use in company presentations and on their website. Designed the company brochure for use in launching the company.
http://www.stuartwright.com.sg/about-us/vision-mission-a-values
Skills
Lighting
Shading
Rendering
Modeling
Texturing
Dynamics
Simulation
Software
3D Packages
maya
houdini
3ds max
mudbox
realflow
Renderers
vray
mantra
mental ray
2D Packages
nuke
photoshop
premiere
Additional
ptgui
hdr studio
crazybump
uv layout
pf track
3d equalizer
2010 - present
2010 - present
Education
Escape Studios VFX Production
Sept 2010 - Dec 2010
12 Week intensive course design around providing the right skills and knowledge to people wanting to start a career in post production.
2-1 BSc (Hons) Computer Animation and Special Effects
Sept 2007-May2010
3 year degree covering a variety of skills including 3d character modelling and rigging, stop motion animation, blue screen work and motion capture.
BDes Design for Digital Media
2006 to 2007
Gray’s School of Art, Aberdeen
Completed one year of the Undergraduate Degree
Art & Design Portfolio
2005 to 2006
Portfolio building course covering life drawing, painting,
sculpting and graphics design.